Meta’s Pocket app, a platform for generating AI-made minigames, is now available to users in the United States following a trial period in Brazil. The free app allows people to create interactive experiences, which Meta calls gizmos, by typing prompts. These gizmos are then published to a scrollable feed, adding a social media element to the platform. Users can save favorite gizmos and repost them to their own feeds.

The creations are designed to take advantage of modern smartphone hardware, responding to touch and tilt controls. They can also incorporate photos and songs into the experience. Once a gizmo is saved to a profile, other users can remix it into their own unique versions. Meta describes Pocket as a “platform for making and sharing gizmos.”

Meta likely avoids the term minigames for two reasons. First, not all gizmos are games, as the marketing highlights simple experiences such as a canvas for painting. Second, the company hired nearly the entire team behind a separate app called Gizmo, which shut down after the acquisition. That earlier app functioned similarly to Pocket and used the same term for its user-created content.

The release continues Meta’s recent push into AI-forward products. Last year, the company introduced a feature in its Meta AI app called Vibes, which functions as a feed for AI-generated content. Facebook also added a tool that lets users animate and tweak their profile photos with AI-powered effects. These moves show a broader strategy to integrate generative AI tools across Meta’s consumer services.

Pocket is available now at no cost, though the article notes that users may quickly tire of it. The app’s arrival in the US opens the platform to a wider audience, expanding the potential pool of creators and remixers. Whether the gizmo format gains lasting traction remains to be seen, but the immediate availability gives curious users a new sandbox for AI-generated play.

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