Modder Daniel Blanco has expanded his DLSS-NR mod for AMD Radeon graphics cards into a full suite that replicates Nvidia's DLSS feature set. The update adds DLSS Ray Reconstruction, Super Resolution 4.5, Frame Generation, and the 310.9.16 Neural Rendering build, which modders have recently used on games that do not officially support it. The mod is aimed at AMD GPU owners whose hardware lacks an equivalent for Neural Rendering and who often find AMD's own features less widely supported in games than Nvidia's.
The new version also bundles FSR 4.1.1 upscaling. According to the update notes, including a specific FSR version gives the mod a consistent upscaler to work against rather than requiring compatibility with the varying FSR implementations games ship with. AMD cards already run FSR, so the addition standardizes that part of the pipeline for the mod.
The mod works on three generations of Radeon GPUs: the RX 9000, RX 7000, and RX 6000 series, which correspond to RDNA4, RDNA3, and RDNA2. It supports any DirectX 12 game that uses FSR, DLSS, or XeSS. Installation runs through the NeuralHub mod loader, which presents a UI for installing the mod into games it detects. Once a user enables FSR, DLSS, or XeSS in a game, the mod inserts itself into that upscaler pipeline and injects the settings configured in NeuralHub, and it provides an in-game overlay for adjusting DLSS settings without leaving the game.
Blanco says output quality is very close to what DLSS produces natively on Nvidia GPUs, apart from some effects that may not work fully. In his own testing, he reported the mod running playable at 90 to 100 frames per second at 1080p on an RX 9070 XT. He said he is improving the mod daily and aims to match the performance of a 5070 Ti.
User results have varied. Some Reddit users report no performance loss compared with native FSR, while others see drops ranging from single-digit frame rate losses to as much as 25 percent lower FPS depending on the game. Blanco has to account for a wide range of PC configurations, and the results so far look promising as he works to close the feature gap between AMD and Nvidia GPUs.
One limitation is that the mod will not work with anti-cheat software. For US gamers on Radeon cards, that restriction rules out multiplayer titles protected by anti-cheat, leaving the mod's DLSS feature set confined to single-player and other unprotected DirectX 12 games.
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